This concept book serves as the foundational blueprint for a video game I aspire to create in the future. It contains an exploration of game mechanics, world-building, character design, narrative structure, and visual aesthetics.
The book functions as a guide to the game’s universe, featuring sketches, level designs, lore, and gameplay concepts that shape its unique atmosphere and mechanics. Through this process, I aim to establish a cohesive artistic and thematic vision that will eventually serve as a reference for development.
Also, some additional sketches with oil pencils to further explore and refine characters, environments, and gameplay elements.